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CA
1999
IEEE
14 years 1 days ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
CVPR
2003
IEEE
14 years 9 months ago
Object Removal by Exemplar-Based Inpainting
A new algorithm is proposed for removing large objects from digital images. The challenge is to fill in the hole that is left behind in a visually plausible way. In the past, this...
Antonio Criminisi, Kentaro Toyama, Patrick P&eacut...
MICCAI
2004
Springer
14 years 8 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
ICCV
2011
IEEE
12 years 7 months ago
Real-time Indoor Scene Understanding using Bayesian Filtering with Motion Cues
We present a method whereby an embodied agent using visual perception can efficiently create a model of a local indoor environment from its experience of moving within it. Our me...
Grace Tsai, Changhai Xu, Jingen Liu, Benjamin Kuip...
SIGGRAPH
1990
ACM
13 years 11 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi