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SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
14 years 2 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
AEI
2004
114views more  AEI 2004»
13 years 9 months ago
Physical concept ontology for the knowledge intensive engineering framework
Knowledge intensive engineering aims at flexible applications of a variety of product life cycle knowledge, such as design, manufacturing, operations, maintenance, and recycling. ...
Masaharu Yoshioka, Yasushi Umeda, Hideaki Takeda, ...
EP
1998
Springer
14 years 1 months ago
Memory Scalability in Constraint-Based Multimedia Style Sheet Systems
Abstract. Multimedia style sheet systems uniformly use a constraintbased model of layout. Constraints provide a uniform mechanism for all aspects of style management and layout and...
Terry Cumaranatunge, Ethan V. Munson
COMPSAC
2001
IEEE
14 years 21 days ago
Tailoring E-Commerce Sites to Ease Recovery after Disruptions
Developers of e-commerce applications are often unrealistic about how their site will be used, and about possible outcomes during site usage. The most commonly considered outcomes...
Karen Renaud, Tobias van Dyk
ISCA
1991
IEEE
162views Hardware» more  ISCA 1991»
14 years 17 days ago
Comparison of Hardware and Software Cache Coherence Schemes
We use mean value analysis models to compare representative hardware and software cache coherence schemes for a large-scale shared-memory system. Our goal is to identify the workl...
Sarita V. Adve, Vikram S. Adve, Mark D. Hill, Mary...