Sciweavers

391 search results - page 41 / 79
» Common Time Reference for Interactive Multimedia Application...
Sort
View
ACMACE
2004
ACM
14 years 1 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
VTC
2008
IEEE
126views Communications» more  VTC 2008»
14 years 2 months ago
On the Impact of Coarse Synchronization on the Performance of Broadcast/Multicast Single Frequency Network Operation in WCDMA
Abstract—We evaluate the system-level performance and potential capacity gain of MBSFN (Multicast/Broadcast Single Frequency Network) operation in Wideband CDMA (WCDMA) and compa...
Christoph A. Jotten, Christian Sgraja, Josef J. Bl...
BMCBI
2006
126views more  BMCBI 2006»
13 years 7 months ago
Genomes as geography: using GIS technology to build interactive genome feature maps
Background: Many commonly used genome browsers display sequence annotations and related attributes as horizontal data tracks that can be toggled on and off according to user prefe...
Mary E. Dolan, Constance C. Holden, M. Kate Beard,...
TAMODIA
2007
13 years 9 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff
SSDBM
2003
IEEE
105views Database» more  SSDBM 2003»
14 years 1 months ago
Using Bitmap Index for Interactive Exploration of Large Datasets
Many scientific applications generate large spatiotemporal datasets. A common way of exploring these datasets is to identify and track regions of interest. Usually these regions ...
Kesheng Wu, Wendy S. Koegler, Jacqueline Chen, Ari...