We consider the problem of large scale retrieval evaluation. Recently two methods based on random sampling were proposed as a solution to the extensive effort required to judge te...
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
Unlike the conventional neural network theories and implementations, Huang et al. [Universal approximation using incremental constructive feedforward networks with random hidden n...
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...