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PRESENCE
2007
121views more  PRESENCE 2007»
15 years 4 months ago
The Body Surface as a Communication System: The State of the Art after 50 Years
The suggestion that the body surface might be used as an additional means of presenting information to human-machine operators has been around in the literature for nearly 50 year...
Alberto Gallace, Hong Z. Tan, Charles Spence
ACMACE
2009
ACM
15 years 9 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
IICS
2010
Springer
15 years 8 months ago
Self-Organizing Ant-based Information Gossiping Algorithm for P2P Networks
They appeared in our life only few years ago and now they are everywhere: computers have become ubiquitous and, almost, irreplaceable. Classical ways of creating, managing and exch...
Christophe Guéret, Nicolas Monmarché...
CHI
2008
ACM
15 years 6 months ago
Cross-channel mobile social software: an empirical study
In this paper, we introduce a prototype system designed to support mobile group socializing that has been appropriated for everyday use by 150 users over 18 months. The system sup...
Clint Heyer, Margot Brereton, Stephen Viller
CE
2008
102views more  CE 2008»
15 years 4 months ago
E-Science in the classroom - Towards viability
E-Science has the potential to transform school science by enabling learners, teachers and research scientists to engage together in authentic scientific enquiry, collaboration an...
Joshua Underwood, Hilary Smith, Rosemary Luckin, G...