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DIGRA
2003
Springer
15 years 9 months ago
From text to talk: multiplayer games and voiceover IP
The social experience of multiplayer gaming is mediated by the communications tools that are available to use. Until recently, these have been largely text-based, but with the adv...
John Halloran, Yvonne Rogers, Geraldine Fitzpatric...
CHI
1994
ACM
15 years 8 months ago
Speech dialogue with facial displays
Human face-to-face conversation is an ideal model for human-computer dialogue. One of the major features of face-to-face communication is its multiplicity of communication channel...
Akikazu Takeuchi, Katashi Nagao
COGSCI
2007
93views more  COGSCI 2007»
15 years 4 months ago
Foundations of Representation: Where Might Graphical Symbol Systems Come From?
It has been suggested that iconic graphical signs evolve into symbolic graphical signs through repeated usage. This article reports a series of interactive graphical communication...
Simon Garrod, Nicolas Fay, John Lee, Jon Oberlande...
GRC
2005
IEEE
15 years 10 months ago
Improved rule based rough set approach for target recognition
An incremental target recognition algorithm based on improved discernibility matrix in rough set theory is presented. We compare the new approach with our previous nonincremental a...
Yong Liu, Congfu Xu, Zhiyong Yan, Yunhe Pan
CP
2009
Springer
16 years 5 months ago
Asynchronous Inter-Level Forward-Checking for DisCSPs
We propose two new asynchronous algorithms for solving Distributed Constraint Satisfaction Problems (DisCSPs). The first algorithm, AFC-ng, is a nogood-based version of Asynchronou...
Redouane Ezzahir, Christian Bessiere, Mohamed Wahb...