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C5
2003
IEEE
14 years 3 months ago
A Conceptual Framework for Learning Experience Design
This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...
Kumiyo Nakakoji, Kazuaki Yamada, Yasuhiro Yamamoto...
ICC
2009
IEEE
109views Communications» more  ICC 2009»
14 years 4 months ago
RF in the Jungle: Effect of Environment Assumptions on Wireless Experiment Repeatability
Abstract—Most researchers conduct wireless networking experiments in their laboratory or similar indoor environments. Such environments are veritable RF jungles, especially when ...
T. Ryan Burchfield, Ehsan Nourbakhsh, Jeff Dix, Ku...
GLOBECOM
2009
IEEE
14 years 4 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
HUC
2007
Springer
14 years 4 months ago
Addressing Mobile Phone Diversity in Ubicomp Experience Development
Mobile phones are a widely-available class of device with supporting communications infrastructure which can be appropriated and exploited to support ubicomp experiences. However m...
Chris Greenhalgh, Steve Benford, Adam Drozd, Marti...
ICRA
2009
IEEE
147views Robotics» more  ICRA 2009»
14 years 4 months ago
Generating Robot/Agent backchannels during a storytelling experiment
Abstract— This work presents the development of a realtime framework for the research of Multimodal Feedback of Robots/Talking Agents in the context of Human Robot Interaction (H...
Sames Al Moubayed, Malek Baklouti, Mohamed Chetoua...