This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...
Abstract—Most researchers conduct wireless networking experiments in their laboratory or similar indoor environments. Such environments are veritable RF jungles, especially when ...
T. Ryan Burchfield, Ehsan Nourbakhsh, Jeff Dix, Ku...
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Mobile phones are a widely-available class of device with supporting communications infrastructure which can be appropriated and exploited to support ubicomp experiences. However m...
Chris Greenhalgh, Steve Benford, Adam Drozd, Marti...
Abstract— This work presents the development of a realtime framework for the research of Multimodal Feedback of Robots/Talking Agents in the context of Human Robot Interaction (H...
Sames Al Moubayed, Malek Baklouti, Mohamed Chetoua...