—We consider the design of a P2P network for the distribution of real-time video streams through the Internet. We follow a multi-source approach where the stream is decomposed in...
Evaluating available bandwidth estimation methods requires a malleable MAC protocol implementation, precise MAC layer packet timing measurements, and the ability to create control...
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
E-commerce strategists advise companies to create virtual communities for their customers. But what is involved in establishing and maintaining virtual communities? This paper add...
In this paper, we describe completed and ongoing work towards an interactive multimedia system that will appeal to today’s youth culture identified as most likely to adopt such ...