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IJCAI
2007
13 years 11 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
USENIX
2004
13 years 11 months ago
Early Experience with an Internet Broadcast System Based on Overlay Multicast
In this paper, we report on experience in building and deploying an operational Internet broadcast system based on Overlay Multicast. In over a year, the system has been providing...
Yang-Hua Chu, Aditya Ganjam, T. S. Eugene Ng, Sanj...
PUC
2007
156views more  PUC 2007»
13 years 9 months ago
Collaborative capturing, interpreting, and sharing of experiences
This paper proposes a notion of interaction corpus, a captured collection of human behaviors and interactions among humans and artifacts. Digital multimedia and ubiquitous sensor t...
Yasuyuki Sumi, Sadanori Ito, Tetsuya Matsuguchi, S...
JAISE
2010
169views Algorithms» more  JAISE 2010»
13 years 4 months ago
Responsive environments: User experiences for ambient intelligence
In this paper we review the emerging field of responsive environments as an ambient intelligence system with a focus on user experience. We see responsive environments as a combina...
Jorge Alves Lino, Benjamin Salem, Matthias Rauterb...
PPOPP
1993
ACM
14 years 2 months ago
Experience with Fine-Grain Synchronization in MIMD Machines for Preconditioned Conjugate Gradient
This paper discusses our experience with fine-grain synchronization for a variant of the preconditioned conjugate gradient method. This algorithm represents a large class of algo...
Donald Yeung, Anant Agarwal