In past years, computer game designers have tried to increase player engagement by improving the believability of characters and environment. Today, the focus is shifting toward im...
Nadia Bianchi-Berthouze, Whan Woong Kim, Darshak P...
The mainstream adoption of cluster, grid, and most recently cloud computing models have broadened the applicability of parallel programming from scientific communities to
the bus...
A whole world is presented in front of the eyes of a gamer. This world has shapes and colours. What do colours transmit? Is this considered in digital games? These are the main is...
We describe a method for three-dimensional straight-line representation of dynamic directed graphs (such as parts of the World Wide Web). It has been developed on the occasion of ...
In this paper, we describe the brain activities that are associated with emoticons by using functional MRI (fMRI). In communication over a computer network, we use faces such as c...