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CCS
2010
ACM
15 years 10 months ago
A game theoretic model for digital identity and trust in online communities
Digital identity and trust management mechanisms play an important role on the Internet. They help users make decisions on trustworthiness of digital identities in online communit...
Tansu Alpcan, Cengiz Örencik, Albert Levi, Er...
ICMCS
2007
IEEE
132views Multimedia» more  ICMCS 2007»
15 years 10 months ago
A Scheme for Haptic Data Transmission Under Various Network Conditions
Haptic Collaboration Virtual Environment (HCVE) is an enhanced virtual reality space that supports sense of touch, which is called “haptic”. In HCVE, remote users connected ov...
Yonghee You, Mee Young Sung, Kyungkoo Jun
CSCW
2006
ACM
15 years 10 months ago
Moving office: inhabiting a dynamic building
Mixed Reality Architecture (MRA) supports distributed teams in their everyday work activities by linking multiple physical spaces across a shared three-dimensional virtual world. ...
Holger Schnädelbach, Alan Penn, Phil Steadman...
ICA3PP
2005
Springer
15 years 9 months ago
A Practical Comparison of Cluster Operating Systems Implementing Sequential and Transactional Consistency
Shared Memory is an interesting communication paradigm for SMP machines and clusters. Weak consistency models have been proposed to improve efficiency of shared memory applications...
Stefan Frenz, Renaud Lottiaux, Michael Schött...
NETGAMES
2004
ACM
15 years 9 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen