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CHI
2011
ACM
13 years 4 days ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
INFOCOM
2011
IEEE
12 years 12 months ago
SocialFilter: Introducing social trust to collaborative spam mitigation
—We propose SocialFilter, a trust-aware collaborative spam mitigation system. Our proposal enables nodes with no email classification functionality to query the network on wheth...
Michael Sirivianos, Kyungbaek Kim, Xiaowei Yang
AINA
2009
IEEE
14 years 3 months ago
Combined On-line and Off-line Trust Mechanism for Agent Computing
In this paper, we propose an efficient mechanism dealing with trust assessment for agent societies, aiming to accurately assess the trustworthiness of the collaborating agents. I...
Babak Khosravifar, Jamal Bentahar, Maziar Gomrokch...
ITNG
2008
IEEE
14 years 3 months ago
A Framework for Agent-Based Trust Management in Online Auctions
Current electronic commerce applications such as online auction systems are not trustworthy due to a lack of effective trust management mechanisms. A trustworthy online auction sy...
Haiping Xu, Sol M. Shatz, Christopher K. Bates
INFOCOM
2007
IEEE
14 years 2 months ago
Mobility Reduces Uncertainty in MANETs
Abstract— Evaluating and quantifying trust stimulates collaboration in mobile ad hoc networks (MANETs). Many existing reputation systems sharply divide the trust value into right...
Feng Li, Jie Wu