Avatars are increasingly used to express our emotions in our online communications. Such avatars are based on the assumption that avatar expressions are interpreted universally am...
It has been over two decades since Group Support Systems (GSS) emerged on the Information Technology (IT) scene. GSS have now been commercialized and are present in an increasing ...
Gert-Jan de Vreede, Douglas R. Vogel, Gwendolyn L....
This paper investigates the culture being reflected in video games produced in Canada, from the perspective of Canada being one of the world's leading producers of video game...
In recent years, a growing number of studies examining how culture shapes computer-mediated communication (CMC) have appeared in the CHI and CSCW literature. Findings from these s...
This paper addresses the questions of whether, and if so, how and to what extent the Internet brings about homogenization of the local cultures in the world. It examines a particul...