This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Wireless sensor networks are tightly associated with the underlying environment in which the sensors are deployed. The global topology of the network is of great importance to bot...
GPU-based heterogeneous clusters continue to draw attention from vendors and HPC users due to their high energy efficiency and much improved single-node computational performance...
Web performance measurements and availability tests have been carried out using a variety of infrastructures over the last several years. Disruptions in the Internet can lead to W...
Balachander Krishnamurthy, Harsha V. Madhyastha, O...