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MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 10 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
COORDINATION
2008
Springer
15 years 6 months ago
Implementing Session Centered Calculi
Recently, specific attention has been devoted to the development of service oriented process calculi. Besides the foundational aspects, it is also interesting to have prototype imp...
Lorenzo Bettini, Rocco De Nicola, Michele Loreti
ICCBR
2005
Springer
15 years 10 months ago
Language Games: Solving the Vocabulary Problem in Multi-Case-Base Reasoning
The problem of heterogeneous case representation poses a major obstacle to realising real-life multi-case-base reasoning (MCBR) systems. The knowledge overhead in developing and ma...
Paolo Avesani, Conor Hayes, Marco Cova
MMS
1998
15 years 4 months ago
A Survey of QoS Architectures
Over the past several years there has been a considerable amount of research within the field of quality of service (QoS) support for distributed multimedia systems. To date, mos...
Cristina Aurrecoechea, Andrew T. Campbell, Linda H...
158
Voted
COMSWARE
2006
IEEE
15 years 10 months ago
Resource management in heterogenous wireless networks with overlapping coverage
— Development in new radio technologies and increase in user demands are driving the deployment of a wide array of wireless networks, ranging from 802.11 networks in the local ar...
Bin Bin Chen, Mun Choon Chan