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SIGECOM
2005
ACM
97views ECommerce» more  SIGECOM 2005»
14 years 3 months ago
Complexity of (iterated) dominance
We study various computational aspects of solving games using dominance and iterated dominance. We first study both strict and weak dominance (not iterated), and show that checki...
Vincent Conitzer, Tuomas Sandholm
CORR
2006
Springer
95views Education» more  CORR 2006»
13 years 10 months ago
Naming Games in Spatially-Embedded Random Networks
We investigate a prototypical agent-based model, the Naming Game, on random geometric networks. The Naming Game is a minimal model, employing local communications that captures th...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
COCOA
2007
Springer
14 years 4 months ago
Mechanism Design by Creditability
This paper attends to the problem of a mechanism designer seeking to influence the outcome of a strategic game based on her creditability. The mechanism designer offers additional...
Raphael Eidenbenz, Yvonne Anne Oswald, Stefan Schm...
CSL
2006
Springer
14 years 1 months ago
Algorithms for Omega-Regular Games with Imperfect Information,
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about t...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...