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ISDA
2010
IEEE
13 years 7 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
ATAL
2008
Springer
13 years 12 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
CISC
2009
Springer
148views Cryptology» more  CISC 2009»
13 years 7 months ago
Using Strategy Objectives for Network Security Analysis
The anticipation game framework is an extension of attack graphs based on game theory. It is used to anticipate and analyze intruder and administrator concurrent interactions with ...
Elie Bursztein, John C. Mitchell
AAAI
2011
12 years 10 months ago
Commitment to Correlated Strategies
The standard approach to computing an optimal mixed strategy to commit to is based on solving a set of linear programs, one for each of the follower’s pure strategies. We show t...
Vincent Conitzer, Dmytro Korzhyk
LICS
2009
IEEE
14 years 4 months ago
An Exponential Lower Bound for the Parity Game Strategy Improvement Algorithm as We Know it
This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to V¨oge and Jurdzi´nski. First, we informally show which stru...
Oliver Friedmann