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EVOW
2009
Springer
14 years 2 months ago
Evolving Teams of Cooperating Agents for Real-Time Strategy Game
We apply gene expression programing to evolve a player for a real-time strategy (RTS) video game. The paper describes the game, evolutionary encoding of strategies and the technica...
Pawel Lichocki, Krzysztof Krawiec, Wojciech Jaskow...
SOFSEM
2009
Springer
14 years 6 months ago
Epistemic Strategies and Games on Concurrent Processes
We develop a game semantics for process algebra with two interacting agents. The purpose of our semantics is to make manifest the role of knowledge and information flow in the int...
Konstantinos Chatzikokolakis, Sophia Knight, Praka...
ATAL
2006
Springer
14 years 1 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
ISTA
2007
13 years 11 months ago
Game Theory-based Data Mining Technique for Strategy Making of a Soccer Simulation Coach Agent
: Soccer simulation is an effort to motivate researchers to perform artificial and robotic intelligence investigations in a multi-agent system framework. In this paper, we propose ...
Amin Milani Fard, Vahid Salmani, Mahmoud Naghibzad...
ATAL
2008
Springer
13 years 12 months ago
Synthesis of strategies from interaction traces
We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
Tsz-Chiu Au, Sarit Kraus, Dana S. Nau