Sciweavers

3274 search results - page 621 / 655
» Communication strategies in games
Sort
View
INFOCOM
2006
IEEE
14 years 3 months ago
Looking at Large Networks: Coding vs. Queueing
— Traditionally, network buffer resources have been used at routers to queue transient packets to prevent packet drops. In contrast, we propose a scheme for large multi-hop netwo...
Sandeep Bhadra, Sanjay Shakkottai
INFOCOM
2006
IEEE
14 years 3 months ago
Broadcasting in Sensor Networks: The Role of Local Information
Abstract— Flooding based strategies are conventionally employed to perform querying and broadcasting in sensor networks. These schemes have low hop-delays of Θ( 1 M(n) ) to reac...
Sundar Subramanian, Sanjay Shakkottai, Ari Arapost...
INFOCOM
2006
IEEE
14 years 3 months ago
Accelerating Simulation of Large-Scale IP Networks: A Network Invariant Preserving Approach
— In this paper, we propose a simulation framework, TranSim, that reduces the rate at which packet-events are generated, in order to accelerate large-scale simulation of IP netwo...
Hwangnam Kim, Hyuk Lim, Jennifer C. Hou
INFOCOM
2006
IEEE
14 years 3 months ago
Design Guidelines for Maximizing Lifetime and Avoiding Energy Holes in Sensor Networks with Uniform Distribution and Uniform Rep
— This paper investigates theoretical aspects of the uneven energy depletion phenomenon recently noticed in sink-based wireless sensor networks. We consider uniformly distributed...
Stephan Olariu, Ivan Stojmenovic
INFOCOM
2006
IEEE
14 years 3 months ago
Designing Low Cost Networks with Short Routes and Low Congestion
— We design network topologies and routing strategies which optimize several measures simultaneously: low cost, small routing diameter , bounded degree and low congestion. This s...
Van Nguyen, Charles U. Martel