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CHI
2007
ACM
14 years 10 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
MIDDLEWARE
2007
Springer
14 years 4 months ago
A service-oriented virtual community overlay network for secure external service orchestration
The Service Oriented Architecture (SOA) is used extensively in ubiquitous computing environments. Using external service orchestration, services can be composed into applications....
Shudong Chen, Johan J. Lukkien
GROUP
2003
ACM
14 years 3 months ago
Communities of action: a cognitive and social approach to the design of CSCW systems
Most current theories about collective cognitive activities in limited groups apply to structurally closed co-operative situations Here we propose to work in the framework of inte...
Manuel Zacklad
GROUP
2007
ACM
14 years 1 months ago
Community, consensus, coercion, control: cs*w or how policy mediates mass participation
When large groups cooperate, issues of conflict and control surface because of differences in perspective. Managing such diverse views is a persistent problem in cooperative group...
Travis Kriplean, Ivan Beschastnikh, David W. McDon...
ECIS
2004
13 years 11 months ago
From websites to portals: success factors for business community portals
Many Governments are using funding initiatives to encourage businesses, particularly small businesses to adopt e-commerce technology. One currently popular approach in Australia, ...
Julie Fisher, Annemieke Craig