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DIGITALCITIES
2003
Springer
14 years 1 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
SIGKDD
2000
237views more  SIGKDD 2000»
13 years 8 months ago
The UCI KDD Archive of Large Data Sets for Data Mining Research and Experimentation
Advances in data collection and storage have allowed organizations to create massive, complex and heterogeneous databases, which have stymied traditional methods of data analysis....
Stephen D. Bay, Dennis F. Kibler, Michael J. Pazza...
C5
2004
IEEE
14 years 9 days ago
Scratch: A Sneak Preview
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R...
HICSS
2005
IEEE
91views Biometrics» more  HICSS 2005»
14 years 2 months ago
Old is Gold: Integrating Older Workers in CSCW
The tradition of a worker who retires by age 65 is being replaced by a trend of longer periods of employment, leading people to believe that an aging workforce will be a major soc...
Gregorio Convertino, Umer Farooq, Mary Beth Rosson...
SG
2005
Springer
14 years 2 months ago
VR-Mirror: A Virtual Reality System for Mental Practice in Post-Stroke Rehabilitation
Developments in basic neurological research and techniques used to train professional athletes suggest that one way of facilitating this learning process of motor schemas is throug...
José Antonio Lozano, Javier Montesa, Mari C...