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AAAI
2010
13 years 11 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
BILDMED
2008
127views Algorithms» more  BILDMED 2008»
13 years 11 months ago
3D Segmentation of the Left Ventricle Combining Long- and Shortaxis Views
Abstract. Segmentation of the left ventricle (LV) is required to quantify LV remodeling after myocardial infarction. Therefore spatiotemporal Cine MR sequences including longaxis a...
Jatin Relan, Dennis Säring, Michael Groth, Ka...
ECIR
2007
Springer
13 years 11 months ago
Automatic Morphological Query Expansion Using Analogy-Based Machine Learning
Information retrieval systems (IRSs) usually suffer from a low ability to recognize a same idea that is expressed in different forms. A way of improving these systems is to take ...
Fabienne Moreau, Vincent Claveau, Pascale Sé...
LREC
2010
187views Education» more  LREC 2010»
13 years 11 months ago
Ontology-Based Categorization of Web Services with Machine Learning
We present the problem of categorizing web services according to a shallow ontology for presentation on a specialist portal, using their WSDL and associated textual documents foun...
Adam Funk, Kalina Bontcheva
LREC
2010
188views Education» more  LREC 2010»
13 years 11 months ago
Pattern-Based Extraction of Negative Polarity Items from Dependency-Parsed Text
We describe a new method for extracting Negative Polarity Item candidates (NPI candidates) from dependency-parsed German text corpora. Semi-automatic extraction of NPIs is a chall...
Fabienne Fritzinger, Frank Richter, Marion Weller