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» Comparative Study of 3D Face Acquisition Techniques
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MHCI
2004
Springer
14 years 4 months ago
A Study on Gestural Interaction with a 3D Audio Display
The study reported here investigates the design and evaluation of a gesturecontrolled, spatially-arranged auditory user interface for a mobile computer. Such an interface may prov...
Georgios N. Marentakis, Stephen A. Brewster
BMCBI
2008
211views more  BMCBI 2008»
13 years 11 months ago
CPSP-tools - Exact and complete algorithms for high-throughput 3D lattice protein studies
Background: The principles of protein folding and evolution pose problems of very high inherent complexity. Often these problems are tackled using simplified protein models, e.g. ...
Martin Mann, Sebastian Will, Rolf Backofen
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
14 years 5 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
FDG
2009
ACM
14 years 5 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
ICPR
2008
IEEE
14 years 5 months ago
A comparative evaluation of Average Face on holistic and local face recognition approaches
This study focuses on a recent paper "100% Accuracy in Automatic Face Recognition" published on Science, in which an "Average Face" is proposed and claimed to ...
Sanqiang Zhao, Xiaozheng Zhang, Yongsheng Gao