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» Comparative Study of Interactive Systems in a Museum
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CSL
2011
Springer
13 years 2 months ago
Detecting emotional state of a child in a conversational computer game
The automatic recognition of user’s communicative style within a spoken dialog system framework, including the affective aspects, has received increased attention in the past f...
Serdar Yildirim, Shrikanth Narayanan, Alexandros P...
AIED
2005
Springer
14 years 1 months ago
On Using Learning Curves to Evaluate ITS
Measuring the efficacy of ITS can be hard because there are many confounding factors: short, well-isolated studies suffer from insufficient interaction with the system, while longe...
Brent Martin, Kenneth R. Koedinger, Antonija Mitro...
HCI
2009
13 years 5 months ago
Gesture-Controlled User Input to Complete Questionnaires on Wrist-Worn Watches
The aim of this work was to investigate arm gestures as an alternative input modality for wrist-worn watches. In particular we implemented a gesture recognition system and question...
Oliver Amft, Roman Amstutz, Asim Smailagic, Daniel...
ACMDIS
2004
ACM
14 years 1 months ago
Unpacking critical parameters for interface design: evaluating notification systems with the IRC framework
We elaborate a proposal for capturing, extending, and reusing design knowledge gleaned through usability testing. The proposal is specifically targeted to address interface design...
Christa M. Chewar, D. Scott McCrickard, Alistair G...
CHI
2009
ACM
14 years 8 months ago
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
We present Silicone iLluminated Active Peripherals (SLAP), a system of tangible, translucent widgets for use on multitouch tabletops. SLAP Widgets are cast from silicone or made o...
Malte Weiss, Julie Wagner, Yvonne Jansen, Roger Je...