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» Comparing Humans and AI Agents
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AAAI
2004
13 years 9 months ago
Comparing Cognitive and Computational Models of Narrative Structure
A growing number of applications seek to incorporate automatically generated narrative structure into interactive virtual environments. In this paper, we evaluate a representation...
David B. Christian, R. Michael Young
ATAL
2009
Springer
14 years 2 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
ESAW
2009
Springer
14 years 2 months ago
Joint Activity Testbed: Blocks World for Teams (BW4T)
This demonstration will be the presentation of a new testbed for joint activity. The domain for this demonstration will be similar to the classic AI planning problem of Blocks Worl...
Matthew Johnson, Catholijn M. Jonker, M. Birna van...
AAAI
2006
13 years 9 months ago
Building Explainable Artificial Intelligence Systems
As artificial intelligence (AI) systems and behavior models in military simulations become increasingly complex, it has been difficult for users to understand the activities of co...
Mark G. Core, H. Chad Lane, Michael van Lent, Dave...
AI
2003
Springer
14 years 29 days ago
Enumerating the Preconditions of Agent Message Types
Agent communication languages (ACLs) invoke speech act theory and define individual message types by reference to particular combinations of beliefs and desires of the speaker (fea...
Francis Jeffry Pelletier, Renee Elio