The notion of maintenance often appears in the AI literature in the context of agent behavior and planning. In this paper, we argue that earlier characterizations of the notion of...
Computer agents participate in many collaborative and competitive multiagent domains in which humans make decisions. For computer agents to interact successfully with people in su...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
An ambient user interface is a set of hidden intelligent interfaces that recognize user's presence and provides services to immediate needs. There are several research activit...
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...