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» Comparing Humans and AI Agents
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FLAIRS
2004
13 years 9 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
ATAL
2007
Springer
13 years 9 months ago
Social comparison in crowds: a short report
Modeling crowd behavior is an important challenge for cognitive modelers. We propose a novel model of crowd behavior, based on Festinger’s Social Comparison Theory, a social psy...
Gal A. Kaminka, Natalie Fridman
JOCN
2011
120views more  JOCN 2011»
13 years 2 months ago
From Agents to Objects: Sexist Attitudes and Neural Responses to Sexualized Targets
■ Agency attribution is a hallmark of mind perception; thus, diminished attributions of agency may disrupt social–cognition processes typically elicited by human targets. The ...
Mina Cikara, Jennifer L. Eberhardt, Susan T. Fiske
CORR
2010
Springer
156views Education» more  CORR 2010»
13 years 7 months ago
Modelling Reactive and Proactive Behaviour in Simulation
: This research investigated the simulation model behaviour of a traditional and combined discrete event as well as agent based simulation models when modelling human reactive and ...
Mazlina Abdul Majid, Peer-Olaf Siebers, Uwe Aickel...
AI
2007
Springer
13 years 7 months ago
Learning, detection and representation of multi-agent events in videos
In this paper, we model multi-agent events in terms of a temporally varying sequence of sub-events, and propose a novel approach for learning, detecting and representing events in...
Asaad Hakeem, Mubarak Shah