Sciweavers

338 search results - page 60 / 68
» Comparing Hybrid Peer-to-Peer Systems
Sort
View
WSCG
2004
282views more  WSCG 2004»
13 years 9 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
CORR
2010
Springer
104views Education» more  CORR 2010»
13 years 7 months ago
Empirical learning aided by weak domain knowledge in the form of feature importance
Standard hybrid learners that use domain knowledge require stronger knowledge that is hard and expensive to acquire. However, weaker domain knowledge can benefit from prior knowle...
Ridwan Al Iqbal
JSW
2006
98views more  JSW 2006»
13 years 7 months ago
A Jxta Based Asynchronous Peer-to-Peer Implementation of Genetic Programming
Abstract-- Solving complex real-world problems using evolutionary computation is a CPU time-consuming task that requires a large amount of computational resources. Peerto-Peer (P2P...
Gianluigi Folino, Agostino Forestiero, Giandomenic...
APIN
1999
114views more  APIN 1999»
13 years 7 months ago
Evolutionary Approaches to Figure-Ground Separation
The problem of figure-ground separation is tackled from the perspective of combinatorial optimization. Previous attempts have used deterministic optimization techniques based on re...
Suchendra M. Bhandarkar, Xia Zeng
ICFP
2009
ACM
14 years 8 months ago
Safe functional reactive programming through dependent types
Functional Reactive Programming (FRP) is an approach to reactive programming where systems are structured as networks of functions operating on signals. FRP is based on the synchr...
Neil Sculthorpe, Henrik Nilsson