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CW
2003
IEEE
14 years 2 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
NAACL
1994
13 years 10 months ago
Predicting and Managing Spoken Disfluencies During Human-Computer Interaction
This research characterizes the spontaneous spoken disfluencies typical of human-computer interaction, and presents a predictive model accounting for their occurrence. Data were c...
Sharon L. Oviatt
IEAAIE
2010
Springer
13 years 6 months ago
Down-Up-Down Behavior Generation for Interactive Robots
Behavior generation in humans and animals usually employs a combination of bottom-up and top-down patterns. Most available robotic architectures utilize either bottom-up or top-dow...
Yasser F. O. Mohammad, Toyoaki Nishida
FDG
2009
ACM
14 years 3 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
DASFAA
2008
IEEE
190views Database» more  DASFAA 2008»
14 years 3 months ago
Analysis of Time Series Using Compact Model-Based Descriptions
Abstract. Recently, we have proposed a novel method for the compression of time series based on mathematical models that explore dependencies between different time series. This r...
Hans-Peter Kriegel, Peer Kröger, Alexey Pryak...