A growing number of applications seek to incorporate automatically generated narrative structure into interactive virtual environments. In this paper, we evaluate a representation...
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
Modeling and visualization of city scenes is important for many applications including entertainment and urban mission planning. Models covering wide areas can be efficiently cons...
Traditionally, qualitative simulation uses a global, state-based representation to describe the behavior of the modeled system. For larger, more complex systems this representatio...