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FDG
2009
ACM
14 years 3 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
ICMCS
2007
IEEE
143views Multimedia» more  ICMCS 2007»
14 years 3 months ago
Hidden Conditional Random Fields for Meeting Segmentation
Automatic segmentation and classification of recorded meetings provides a basis towards understanding the content of a meeting. It enables effective browsing and querying in a me...
Stephan Reiter, Björn Schuller, Gerhard Rigol...
BMCBI
2010
146views more  BMCBI 2010»
13 years 9 months ago
A pairwise residue contact area-based mean force potential for discrimination of native protein structure
Background: Considering energy function to detect a correct protein fold from incorrect ones is very important for protein structure prediction and protein folding. Knowledge-base...
Shahriar Arab, Mehdi Sadeghi, Changiz Eslahchi, Ha...
PR
2008
228views more  PR 2008»
13 years 8 months ago
Accurate integration of multi-view range images using k-means clustering
3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...
Hong Zhou, Yonghuai Liu
IPMI
2009
Springer
14 years 9 months ago
A Unified Framework for MR Based Disease Classification
In this paper, we employ an anatomical parameterization of spatial warps to reveal structural differences between medical images of healthy control subjects and disease patients. T...
Kilian M. Pohl, Mert R. Sabuncu