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ICNC
2005
Springer
14 years 1 months ago
Parallel Genetic Algorithms on Programmable Graphics Hardware
Abstract. Parallel genetic algorithms are usually implemented on parallel machines or distributed systems. This paper describes how finegrained parallel genetic algorithms can be ...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan
AMFG
2003
IEEE
118views Biometrics» more  AMFG 2003»
14 years 25 days ago
Shape and appearance models of talking faces for model-based tracking
This article presents a system that can recover and track the 3D speech movements of a speaker’s face for each image of a monocular sequence. A speaker-specific face model is u...
Matthias Odisio, Gérard Bailly
ERSA
2008
103views Hardware» more  ERSA 2008»
13 years 9 months ago
A Hardware Accelerator for k-th Nearest Neighbor Thinning
This paper presents an accelerator for k-th nearest neighbor thinning, a run time intensive algorithmic kernel used in recent multi-objective optimizers. We discuss the thinning al...
Tobias Schumacher, Robert Meiche, Paul Kaufmann, E...
ICASSP
2011
IEEE
12 years 11 months ago
Soundtrack classification by transient events
We present a method for video classification based on information in the soundtrack. Unlike previous approaches which describe the audio via statistics of mel-frequency cepstral ...
Courtenay V. Cotton, Daniel P. W. Ellis, Alexander...
CGVR
2006
13 years 9 months ago
A Comparison of Real and Virtual 3D Construction Tools with Novice Users
In this paper, we present the results of a comparative evaluation of a "virtual Lego" system against real Lego bricks with novice users. The virtual Lego system was desi...
Hooman Baradaran, Wolfgang Stürzlinger