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» Comparing designs for computer simulation experiments
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AINA
2006
IEEE
15 years 6 months ago
Towards an Unified Experimentation Framework for Protocol Engineering
The design and development process of complex systems require an adequate methodology and efficient instrumental support in order to early detect and correct anomalies in the func...
Laurent Dairaine, Ernesto Exposito, Herve Thalmens...
112
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EMSOFT
2008
Springer
15 years 4 months ago
Energy efficient streaming applications with guaranteed throughput on MPSoCs
In this paper we present a design space exploration flow to achieve energy efficiency for streaming applications on MPSoCs while meeting the specified throughput constraints. The ...
Jun Zhu, Ingo Sander, Axel Jantsch
129
Voted
GAMEON
2009
15 years 6 days ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
PCI
2005
Springer
15 years 8 months ago
Source-Based Minimum Cost Multicasting: Intermediate-Node Selection with Potentially Low Cost
Abstract. In this paper, we propose a novel heuristic algorithm for constructing a minimum cost multicast tree. Our work is based on a directed asymmetric network and shows an impr...
Gunu Jho, Moonseong Kim, Hyunseung Choo
INFOCOM
2003
IEEE
15 years 7 months ago
Evaluation of an Adaptive Transport Protocol
—Applications on mobile computers must adapt to high variability in wireless network performance. Extending the semantics of transport protocols to offer more control over commun...
Benjamin Atkin, Kenneth P. Birman