This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
The graph classification problem is learning to classify separate, individual graphs in a graph database into two or more categories. A number of algorithms have been introduced fo...
Nikhil S. Ketkar, Lawrence B. Holder, Diane J. Coo...
In this study, we introduce two improved assessment metrics of multiobjective optimizers, Nondominated Ratio and Spacing Distribution, and analyze their rationality and validity. ...
Maoguo Gong, Licheng Jiao, Haifeng Du, Ronghua Sha...
We show in this paper how to evaluate the performance of skeleton-based high level parallel programs. Since many applications follow some commonly used algorithmic skeletons, we id...
Anne Benoit, Murray Cole, Stephen Gilmore, Jane Hi...
This paper compares the ability of human observers to detect target image curves with that of an ideal observer. The target curves are sampled from a generative model which speciï...
Alan L. Yuille, Fang Fang, Paul R. Schrater, Danie...