Many programs go through phases as they execute. Knowing where these phases begin and end can be beneficial. For example, adaptive architectures can exploit such information to lo...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
--This paper presents a novel approach to evaluate the response time in networked automation systems (NAS) that use a client/server protocol. The developments introduced are derive...
— The Smith-Waterman algorithm is a dynamic programming method for determining optimal local alignments between nucleotide or protein sequences. However, it suffers from quadrati...
Today, companies are required to be in control of their IT assets, and to provide proof of this in the form of independent IT audit reports. However, many companies have outsourced...