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GRAPHICSINTERFACE
2004
13 years 9 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
CHI
2011
ACM
12 years 11 months ago
PhotoCity: training experts at large-scale image acquisition through a competitive game
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...
Kathleen Tuite, Noah Snavely, Dun-yu Hsiao, Nadine...
SI3D
2005
ACM
14 years 1 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
WSDM
2009
ACM
176views Data Mining» more  WSDM 2009»
14 years 2 months ago
The web changes everything: understanding the dynamics of web content
The Web is a dynamic, ever changing collection of information. This paper explores changes in Web content by analyzing a crawl of 55,000 Web pages, selected to represent different...
Eytan Adar, Jaime Teevan, Susan T. Dumais, Jonatha...
JSAC
2008
111views more  JSAC 2008»
13 years 7 months ago
Socially-aware routing for publish-subscribe in delay-tolerant mobile ad hoc networks
Abstract--Applications involving the dissemination of information directly relevant to humans (e.g., service advertising, news spreading, environmental alerts) often rely on publis...
Paolo Costa, Cecilia Mascolo, Mirco Musolesi, Gian...