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BPM
2006
Springer
135views Business» more  BPM 2006»
13 years 12 months ago
Managing Process Variants as an Information Resource
Many business solutions provide best practice process templates, both generic as well as for specific industry sectors. However, it is often the variance from template solutions th...
Ruopeng Lu, Shazia Wasim Sadiq
AAAI
2008
13 years 10 months ago
Memetic Networks: Analyzing the Effects of Network Properties in Multi-Agent Performance
We explore the relationship between properties of the network defined by connected agents and the global system performance. This is achieved by means of a novel class of optimiza...
Ricardo M. Araujo, Luís C. Lamb
AAAI
2008
13 years 10 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
AIIDE
2008
13 years 10 months ago
The Rise of Potential Fields in Real Time Strategy Bots
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Johan Hagelbäck, Stefan J. Johansson
AAAI
2004
13 years 9 months ago
Branching and Pruning: An Optimal Temporal POCL Planner Based on Constraint Programming
A key feature of modern optimal planners such as Graphplan and Blackbox is their ability to prune large parts of the search space. Previous Partial Order Causal Link (POCL) planne...
Vincent Vidal, Hector Geffner