We consider how to use external memory, such as disk storage, to improve the scalability of heuristic search in statespace graphs. To limit the number of slow disk I/O operations,...
Searching for a point in the plane is a well-known search game problem introduced in the early eigthies. The best known search strategy is given by a spiral and achieves a competi...
We consider the problem of a search engine trying to assign a sequence of search keywords to a set of competing bidders, each with a daily spending limit. The goal is to maximize ...
We introduce a novel graph kernel called the Neighborhood Subgraph Pairwise Distance Kernel. The kernel decomposes a graph into all pairs of neighborhood subgraphs of small radius...
We give linear-time algorithms for a class of parametric search problems on weighted graphs of bounded tree-width. We also discuss the implications of our results to approximate p...