Graphics and media processing is quickly emerging to become one of the key computing workloads. Programmable graphics processors give designers extra flexibility by running a sma...
Mauricio Breternitz Jr., Herbert H. J. Hum, Sanjee...
— In this paper we investigate mapping stream programs (i.e., programs written in a streaming style for streaming architectures such as Imagine and Raw) onto a general-purpose CP...
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
The StreamIt programming model has been proposed to exploit parallelism in streaming applications on general purpose multicore architectures. The StreamIt graphs describe task, da...
Abhishek Udupa, R. Govindarajan, Matthew J. Thazhu...
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...