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CGF
2011
12 years 11 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
CLUSTER
2002
IEEE
13 years 7 months ago
ZENTURIO: An Experiment Management System for Cluster and Grid Computing
The need to conduct and manage large sets of experiments for scientific applications dramatically increased over the last decade. However, there is still very little tool support ...
Radu Prodan, Thomas Fahringer
CORR
2004
Springer
140views Education» more  CORR 2004»
13 years 7 months ago
Checking modes of HAL programs
Recent constraint logic programming (CLP) languages, such as HAL and Mercury, require type, mode and determinism declarations for predicates. This information allows the generatio...
Maria J. García de la Banda, Warwick Harvey...
CHI
2004
ACM
14 years 7 months ago
ICARE: a component-based approach for the design and development of multimodal interfaces
Multimodal interactive systems support multiple interaction techniques such as the synergistic use of speech, gesture and eye gaze tracking. The flexibility they offer results in ...
Jullien Bouchet, Laurence Nigay
EUROMICRO
2000
IEEE
13 years 12 months ago
Concurrent Control Systems: From Grafcet to VHDL
The Automated Production Systems (APS) are composed of concurrent interacting entities. Then any model should exhibit parallel and sequential behaviours. The Grafcet is now well e...
Frédéric Mallet, Daniel Gaffé...