Programming object interactions is at the heart of object-oriented programming. To improve reusability of the interactions, it is important to program object interactions generica...
Neeraj Sangal, Edward Farrell, Karl J. Lieberherr,...
Bit-true simulation veri es the nite word length choices in the VLSI implementation of a DSP application. Present-day bit-true simulation tools are time consuming. We elaborate a ...
Three factors are driving the demand for rapid FPGA compilation. First, as FPGAs have grown in logic capacity, the compile computation has grown more quickly than the compute powe...
Abstract In future, parallel and distributed computing paradigms will replace nowadays predominant sequential and centralized ones. Facing the challenge to support the construction...
In this paper we present a framework of syntactic models for the definition and implementation of visual languages. We analyze a wide range of existing visual languages and, for e...
Gennaro Costagliola, Andrea De Lucia, Sergio Orefi...