In the era of multicores, many applications that tend to require substantial compute power and data crunching (aka Throughput Computing Applications) can now be run on desktop PCs...
Chi-Keung Luk, Ryan Newton, William Hasenplaugh, M...
Current processors are optimized for average case performance, often leading to a high worst-case execution time (WCET). Many architectural features that increase the average case...
Martin Schoeberl, Pascal Schleuniger, Wolfgang Puf...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Transmission of high quality video over the Internet faces many challanges including unpredictable packet loss characteristics of the current Internet and the heterogeneity of rec...
This paper investigates several issues in the problem of detecting handwritten markings, or annotations, on printed documents. One issue is to define the appropriate units over wh...