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CEC
2010
IEEE
13 years 9 months ago
SBArt4 - Breeding abstract animations in realtime
Breeding Abstract Animations in Realtime Tatsuo Unemi SBART was developed in early 1990's as one of the derivatives from Artificial Evolution by Karl Sims. It has a functional...
Tatsuo Unemi
CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 9 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
CCS
2010
ACM
13 years 8 months ago
Return-oriented programming without returns
We show that on both the x86 and ARM architectures it is possible to mount return-oriented programming attacks without using return instructions. Our attacks instead make use of c...
Stephen Checkoway, Lucas Davi, Alexandra Dmitrienk...
ENTCS
2008
122views more  ENTCS 2008»
13 years 8 months ago
Concurrency in Biological Modeling: Behavior, Execution and Visualization
Modeling natural systems is a complicated task that involves the concurrent behavior of various processes, mechanisms and objects. Here, we describe an approach that we have been ...
David Harel, Yaki Setty, Sol Efroni, Naamah Swerdl...
CAL
2007
13 years 8 months ago
Dynamic Predication of Indirect Jumps
Abstract—Indirect jumps are used to implement increasinglycommon programming language constructs such as virtual function calls, switch-case statements, jump tables, and interfac...
José A. Joao, Onur Mutlu, Hyesoon Kim, Yale...