Sciweavers

615 search results - page 61 / 123
» Completeness of Combinations of Constructor Systems
Sort
View
FLAIRS
2004
13 years 9 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
ICMCS
2009
IEEE
218views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Multi-view reconstruction under varying illumination conditions
This paper addresses the problem of complete and detailed 3D model reconstruction of objects filmed by multiple cameras under varying illumination. Firstly, initial normal maps ar...
Chenglei Wu, Yebin Liu, Xiangyang Ji, Qionghai Dai
FGCN
2008
IEEE
199views Communications» more  FGCN 2008»
14 years 2 months ago
A Context-Sensitive Rule-Based Architecture for a Smart Building Environment
In a smart building environment nomadic users can benefit from specialised contextsensitive services. These can increase productivity and offer an improved lifestyle for users. Th...
John Herbert, John O'Donoghue, Xiang Chen
ISCA
1994
IEEE
123views Hardware» more  ISCA 1994»
13 years 11 months ago
Software-Extended Coherent Shared Memory: Performance and Cost
This paper evaluates the tradeoffs involved in the design of the software-extended memory system of Alewife, a multiprocessor architecturethat implements coherentsharedmemorythrou...
David Chaiken, Anant Agarwal
CICLING
2008
Springer
13 years 9 months ago
Dynamic Translation Memory: Using Statistical Machine Translation to Improve Translation Memory Fuzzy Matches
Abstract. Professional translators of technical documents often use Translation Memory (TM) systems in order to capitalize on the repetitions frequently observed in these documents...
Ergun Biçici, Marc Dymetman