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CHI
2011
ACM
12 years 11 months ago
Infrastructures for low-cost laptop use in Mexican schools
In recent years, a number of low-cost laptops have been created for children’s education, most notably the XO, developed by One Laptop per Child to embody principles of construc...
Ruy Cervantes, Mark Warschauer, Bonnie A. Nardi, N...
FPLAY
2008
13 years 9 months ago
A low-cost infrastructure for tabletop games
Tabletop games provide an intimate gaming experience where groups of friends can interact in a shared space using shared physical props. Digital tabletop games show great promise ...
Christopher Wolfe, J. David Smith, T. C. Nicholas ...
ICUMT
2009
13 years 5 months ago
Some considerations on the design of a P2P infrastructure for massive simulations
Massive Multiuser Virtual Environments (MMVEs) are rapidly expanding both in the number of users and complexity of interactions. Their needs of computational resources offer new ch...
Gennaro Cordasco, Rosario De Chiara, Ugo Erra, Vit...
TREC
2007
13 years 8 months ago
UMass Complex Interactive Question Answering (ciQA) 2007: Human Performance as Question Answerers
Every day, people widely use information retrieval (IR) systems to answer their questions. We utilized the TREC 2007 complex, interactive question answering (ciQA) track to measur...
Mark D. Smucker, James Allan, Blagovest Dachev
EICS
2009
ACM
13 years 11 months ago
An infrastructure for experience centered agile prototyping of ambient intelligence
Ubiquitous computing poses new usability challenges that cut across design and development. We are particularly interested in "spaces" enhanced with sensors, public disp...
José Luís Silva, José Creissa...