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» Complexity Bounds for Regular Games
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LICS
2008
IEEE
14 years 3 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
ATAL
2010
Springer
13 years 9 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
MFCS
2009
Springer
14 years 3 months ago
Stochastic Games with Finitary Objectives
Abstract. The synthesis of a reactive system with respect to an ωregular specification requires the solution of a graph game. Such games have been extended in two natural ways. F...
Krishnendu Chatterjee, Thomas A. Henzinger, Floria...
LICS
2010
IEEE
13 years 7 months ago
Addition-Invariant FO and Regularity
We consider formulas which, in addition to the symbols in the vocabulary, may use two designated symbols ≺ and + that must be interpreted as a linear order and its associated ad...
Nicole Schweikardt, Luc Segoufin
LPAR
2004
Springer
14 years 2 months ago
Entanglement - A Measure for the Complexity of Directed Graphs with Applications to Logic and Games
We propose a new parameter for the complexity of finite directed graphs which measures to what extent the cycles of the graph are intertwined. This measure, called entanglement, i...
Dietmar Berwanger, Erich Grädel