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» Complexity and Performance in Parallel Programming Languages
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IPPS
2000
IEEE
14 years 1 months ago
Bounded-Response-Time Self-Stabilizing OPS5 Production Systems
This paper examines the task of constructing boundedtime self-stabilizing rule-based systems that take their input from an external environment. Bounded response-time and self-sta...
Albert Mo Kim Cheng, Seiya Fujii
ICDCS
2002
IEEE
14 years 1 months ago
D-Stampede: Distributed Programming System for Ubiquitous Computing
We focus on an important problem in the space of ubiquitous computing, namely, programming support for the distributed heterogeneous computing elements that make up this environme...
Sameer Adhikari, Arnab Paul, Umakishore Ramachandr...
PPDP
2005
Springer
14 years 2 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
SIMPAR
2010
110views Robotics» more  SIMPAR 2010»
13 years 7 months ago
Improving a Robotics Framework with Real-Time and High-Performance Features
Middleware has a key role in modern and object-oriented robotics frameworks, which aim at developing reusable, scalable and maintainable systems using different platforms and prog...
Jesús Martínez, Adrián Romero...
HPDC
2007
IEEE
14 years 3 months ago
Precise and realistic utility functions for user-centric performance analysis of schedulers
Utility functions can be used to represent the value users attach to job completion as a function of turnaround time. Most previous scheduling research used simple synthetic repre...
Cynthia Bailey Lee, Allan Snavely