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FSTTCS
2004
Springer
14 years 1 months ago
Visibly Pushdown Games
The class of visibly pushdown languages has been recently defined as a subclass of context-free languages with desirable closure properties and tractable decision problems. We stu...
Christof Löding, P. Madhusudan, Olivier Serre
IUI
1999
ACM
14 years 7 hour ago
Programming by Demonstration: An Inductive Learning Formulation
Although Programming by Demonstration (PBD) has the potential to improve the productivity of unsophisticated users, previous PBD systems have used brittle, heuristic, domain-speci...
Tessa A. Lau, Daniel S. Weld
ECML
1993
Springer
13 years 11 months ago
SIA: A Supervised Inductive Algorithm with Genetic Search for Learning Attributes based Concepts
This paper describes a genetic learning system called SIA, which learns attributes based rules from a set of preclassified examples. Examples may be described with a variable numbe...
Gilles Venturini
TGIS
2002
137views more  TGIS 2002»
13 years 7 months ago
Spatio-Temporal Object-Oriented Data Model for Disaggregate Travel Behavior
The research field of transportation demand forecasting has started to focus on disaggregate travel behavior and micro-simulation models. To create data infrastructure, disaggrega...
Ali Frihida, Danielle J. Marceau, Marius Thé...
AAAI
2011
12 years 7 months ago
Pushing the Power of Stochastic Greedy Ordering Schemes for Inference in Graphical Models
We study iterative randomized greedy algorithms for generating (elimination) orderings with small induced width and state space size - two parameters known to bound the complexity...
Kalev Kask, Andrew Gelfand, Lars Otten, Rina Decht...