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BCSHCI
2008
13 years 8 months ago
Low cost prototyping: part 1, or how to produce better ideas faster by getting user reactions early and often
Although approaches to User Centered Software Development have existed for almost 20 years a rift still exists between theory and practice. In practice, many software projects are...
Stephen Brown, Andreas Holzinger
ISORC
1999
IEEE
13 years 11 months ago
Applying Use Cases for the Requirements Validation of Component-Based Real-Time Software
Component-based software development is a promising way to improve quality, time to market and handle the increasing complexity of software for real-time systems. In this paper th...
Wolfgang Fleisch
ASPDAC
2012
ACM
288views Hardware» more  ASPDAC 2012»
12 years 3 months ago
Automatic timing granularity adjustment for host-compiled software simulation
—Host-compiled simulation has been widely adopted as a practical approach for fast and high-level evaluation of complex software-intensive systems at early stages of the design p...
Parisa Razaghi, Andreas Gerstlauer
SUTC
2010
IEEE
13 years 11 months ago
Pushing the Throughput Limit of Low-Complexity Wireless Embedded Sensing Systems
—To maximize the communication throughput for wireless sensing systems, designers have attempted various combinations of protocol design and manual code optimization. Although th...
Vahid Salmani, Pai H. Chou
HCI
2007
13 years 8 months ago
Tracing Conceptual and Geospatial Diffusion of Knowledge
Understanding the dynamics of knowledge diffusion has profound theoretical and practical implications across a wide variety of domains, ranging from scientific disciplines to educa...
Chaomei Chen, Weizhong Zhu, Brian M. Tomaszewski, ...