We study various computational aspects of solving games using dominance and iterated dominance. We first study both strict and weak dominance (not iterated), and show that checki...
Abstract. In game theory, a player’s action is said to be weakly dominated if there exists another action that, with respect to what the other players do, is never worse and some...
Felix Brandt, Markus Brill, Felix A. Fischer, Paul...
We introduce a weakening of standard gametheoretic dominance conditions, called δdominance, which enables more aggressive pruning of candidate strategies at the cost of solution ...
Interacting populations exhibit complex behavior in nature. Classic quadratic iteration models with two or three populations exhibit some of the features seen in nature, but fail ...
Chu Yue (Stella) Dong, James T. Long, Clifford A. ...
We study computational problems that arise in the context of iterated dominance in anonymous games, and show that deciding whether a game can be solved by means of iterated weak d...